Mouse.hide ( ) and Mouse.show ( )
1.ActionScripting Basics: Mouse.hide ( ) and Mouse.show ( )
Description:Using ActionScripting, you can hide and then reveal the mouse
cursor with a simple click or simply by loading your movie: Mouse.hide() ;
and Mouse.show() ;.
2.Mouse.hide()
Description:We would like to show you a description here but the site
won't allow us.
3.ActionScripting Basics: Mouse.hide ( ) and Mouse.show ( )
Description:Double-click on the function to add it inside of your on
(release) function: on (release) { Mouse.hide( ) ; } Now, when the button
is clicked, the mouse cursor—pop ...
4.Mouse hide and change cursor | Visual Design Core
Description:... onUnload = function { Mouse.show(); }; ... { Mouse.hide();
} speed = .9; setInterval(CursorMovement, 40); function CursorMovement()
...
5.Quick Tips: AS3 Hiding/Showing the Mouse | Flash Game ...
Description:MOUSE_DOWN, mouseDownHandler, false, 0, true);} function
mouseDownHandler (e: MouseEvent) {if (mouseToggle) Mouse. hide (); else
Mouse. show (); mouseToggle ...
6.ActionScript 2.0 :: Hide Mouse And Show Mouse?
Description:Mouse.hide();} on(rollOut) {Mouse.show();} It works fine when
it's previewd alone. But when i have my main,shell, movie load this movie
that contains the button, it ...
7.hide (Mouse.hide method)
Description:hide (Mouse.hide method) public static hide() : Number Hides
the pointer in a SWF file. ... (Mouse.show method), _xmouse
(MovieClip._xmouse property), ...
8.hide (Mouse.hide method) -- Flash CS3 - Adobe
Description:... Mouse.hide(); var mouseListener:Object = new Object(); ...
(Mouse.show method), _xmouse (MovieClip._xmouse property), _ymouse
(MovieClip._ymouse property)
9.Mouse hide and change cursor - Graphics Software Tutorials Center
Description:... onUnload = function { Mouse.show(); }; ... { Mouse.hide();
} speed = .9; setInterval(CursorMovement, 40); function CursorMovement()
...
10.mouse show vs. hide detect? - ActionScript.org Forums
Description:mouse show vs. hide detect? ActionScript 2.0 ... If you use
the Mouse.hide(); and the Mouse.show(); is there a way to tell which state
it is currently in?
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